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Chris Knowles

I've been making games since 2009, and I've worked on various titles, including RuneScape. And now I make indie games! I'm also a Christian, on an inexorable path to heaven because of Jesus.

29 posts

Kickstarter Funded! Late Pledges and Upgrades

Hexahedra's Kickstarter campaign reached 290% funding, and will launch next year! Meanwhile, late pledges and upgrades are available via PayPal.

22 December 2022

Hexahedra Kickstarter, Part 2

If you've been following Hexahedra's development, you'll have seen that sadly the original, ambitious Kickstarter didn't get funded. Obviously this is a disappointment, I won't be able to make Hexahedra as I originally envisioned it, with multiple different factory environments. BUT! I will finish Hexahedra, and it will be released.

08 November 2022

Hexahedra Kickstarter is live!

Hexahedra's Kickstarter campaign is now live!

27 September 2022

Time Travel - Rewinding Hexahedra, Part Two

Implementing the second stage of Hexahedra's rewind feature, allowing players to smoothly scrub time back and forth to rewatch what the factory was up to.

20 July 2022

Tests Are Only Useful If You're Testing The Right Thing - A Robotics Story

All our testing had given us confidence that our robot would work, but the tests were worthless because we weren't testing the right thing. Never assume that your software (or robot) is fine simply because the tests pass - the tests themselves need to be evaluated.

15 July 2022
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