Hexahedra Kickstarter is live!
Hexahedra's Kickstarter campaign is now live!
Hexahedra's Kickstarter campaign is now live!
Implementing the second stage of Hexahedra's rewind feature, allowing players to smoothly scrub time back and forth to rewatch what the factory was up to.
Implementing the first stage of Hexahedra's rewind feature, which allows players to go back in time to rewatch what the factory was up to.
Rewinding Hexahedra's factories means rewinding particle systems. Here's how I achieved it, including a few wrinkles I encountered along the way.
Trailer First things first, yesterday I released a short trailer for Hexahedra, which shows off the latest build of the game and establishes the core, overarching loop of the game - Design, Program, Optimize. Plus it features an extract from the title theme composed by James Elsey. The gorgeous illustration